Search Issue Tracker
Fixed in master 2021 11 12
Votes
0
Found in [Package]
master 2021 11 12
Issue ID
1380294
Regression
Yes
[HDRP] Null error while adding a volume component
Should reproduce on any project, I tested on 2.
Repro steps:
1) Create a game object
2) Add volume component
Result: Error
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Rendering.VolumeEditor.RefreshEffectListEditor (UnityEngine.Rendering.VolumeProfile asset) (at D:/Git/Graphics/com.unity.render-pipelines.core/Editor/Volume/VolumeEditor.cs:74)
UnityEditor.Rendering.VolumeEditor.OnEnable () (at D:/Git/Graphics/com.unity.render-pipelines.core/Editor/Volume/VolumeEditor.cs:62)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
- Text with Legacy Font Asset is not rendered
- Outline/Underlay settings cannot be toggled on Legacy Font Asset Materials
Add comment