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Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more
[Presets] Texts are getting clipped when Animationstate preset is created
Texts are clipping and overlapping with the input field and checkboxes in AnimationState preset. Steps to repro:1. Open the attached... Read more
"LWRP Additional Camera Data (Script)" Component appears on Camera after...
Steps to reproduce:1. Create a LWRP project2. Select Main Camera3. In Inspector see that some fields are set to "Use Pipeline Settin... Read more
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture...
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture that is already an edge sprite on spriteshape 2. How we can... Read more
[2D][SpriteShape] The Sprite Variant selector UI does not update correct...
[2D][SpriteShape] The Sprite Variant selector UI does not update correctly sometimes How we can reproduce it using the example you a... Read more
Timeline preview doesn't reset animated properties if animating an Anima...
Steps to reproduce:1. Download attached project2. Open SampleScene3. Open Timeline window and select SampleTimeline GameObject4. Scr... Read more
Crashes on GfxDevice::ComputeSkinning() when clearing a mesh in OnApplic...
How to reproduce:1. Open attached project2. Enter the Play Mode3. Quit the Play Mode Reproducible with: 2019.1.0a11, 2019.1.7f1, 201... Read more
[Animation] Failing to add animation Property to the parent of a rigged ...
Steps to reproduce:1. Download attached project2. Open Animation Window3. Select SamplePrefab, then select Create in Animation windo... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
CompositeCollider2D produces incorrect polygon collision normals for col...
How to reproduce:1. Open the attached project ("steel-flood.zip")2. In the Hierarchy Window click on the "RoomsFactory" object3. Obs... Read more
All about bugs
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