Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2017.1.0a1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0b10
2020.1.0a1
Issue ID
1196109
Regression
No
[IMGUI] Profiler window flickers while changing its size with OpenGLES2 Graphics APIs
Profiler window flickers while changing its size with OpenGLES2 Graphics APIs.
Steps to repro:
1. Create a new project.
2. Change Graphics APIs to OpenGLES2.
3. Windows > Analysis > Profiler > Enter in Play mode.
4. Drag the edges of profiler window to resize.
Actual Result:
Profiler window flickers while changing its size.
Expected Result:
Profiler window should not be flickered.
Reproducible on:
2020.1.0a12, 2019.3.0b10, 2019.2.0f1, 2019.1.0f1, 2018.3.0f1, 2017.1.5f1.
Environment:
Only on Windows.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Will be addressed while the ProfilerWindow gets ported to UIElements