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[Android] Java classes from jars in an Android Library with project.prop...
Reproduction steps: 1. Open the attached project "1376559_repro.zip" 2. Build and Run on an Android device 3. Press the "Show Reward... Read more
Selection Wire turns off when turning off Selection Outline in Gizmo set...
Reproduction steps: 1. Open the user's attached project 2. Select Game object "Sphere" 3. Toggle visibility of Gizmos in Scene View... Read more
"Merge failure for shared merged PRI file : error 0x80070490" thrown whe...
How to reproduce: 1. Open the attached project "UWPMergeFail.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal Win... Read more
Scene toggle buttons with additional options are not lighting up on hover
How to reproduce: 1. Create new project 2. Open Scene tab and hover over all buttons at the top of the tab (notice how toggles that ... Read more
Sprite is not updated when GameObject is a prefab
Reproduction steps: 1. Download and open the attached "Operation TakeOver_Real.zip" 2. Open the "character_select" scene and enter "... Read more
[2D] Reordering "Sorting Layers" list causes Sprites to reference differ...
How to repro: 1. Open the attached "case_1376779" project 2. Open the "SampleScene" Scene 3. Select the "Square (1)" GameObject in t... Read more
Rect Transform Gizmos aren't bound to the center of the Image Game Objec...
Reproduction steps: 1. Create a new project 2. Create a New Empty Scene 3. Add an Image Canvas 3. Observe the Scene view window Exp... Read more
[Searcher] The new searcher does not display ShaderGraphs using the new ...
Repro steps: 1. Create a new URP or HDRP unlit shadergraph 2. Open it, and in the Graph Settings select the URP or HDRP target, scro... Read more
[Overlays] Toolbar UI elements show their text only in Panel mode
1. Open a project with whatever unity version that has Overlays feature 2. Create a "Editor" folder in the project and import the at... Read more
[UWP] sign key of .net plugins removed when built on UWP platform
Reproduction steps: 1. Open project "UWPSignKey.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion