Search Issue Tracker
Duplicate
Votes
1
Found in
2021.2
2021.2.1f1
2022.1
Issue ID
1379027
Regression
Yes
Rect Transform Gizmos aren't bound to the center of the Image Game Object and move by contraries to it
Reproduction steps:
1. Create a new project
2. Create a New Empty Scene
3. Add an Image Canvas
3. Observe the Scene view window
Expected result: Rect Transform Gizmos are bound to the center of the image Game Object and move together with it
Actual result: Rect Transform Gizmos aren't bound to the center of the Image Game Object and move by contraries to it
Reproducible with: 2021.2.1f1, 2021.2.2f2, 2022.1.0a14
Not reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.0f1
Notes:
-Turning off the RectTransform gizmos resolves the problem
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] "AssertionException" errors are thrown and Scene is corrupted when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- UI scaling showing inconsistent values and displaying warning when using multiple monitors with different scales set in Windows
- Scene View flickers when the Game View Tab is docked next to the Scene View Tab and graphics API is set to Direct3D11
- Typo in TMP_InputField when viewing "Reset on Deactivation" setting tooltip
- TextField placeholder variant USS class is not correctly set when using SetValueWithoutNotify(string.Empty)
This is a duplicate of issue #1374532