Search Issue Tracker
Duplicate
Votes
1
Found in
2021.2
2021.2.1f1
2022.1
Issue ID
1379027
Regression
Yes
Rect Transform Gizmos aren't bound to the center of the Image Game Object and move by contraries to it
Reproduction steps:
1. Create a new project
2. Create a New Empty Scene
3. Add an Image Canvas
3. Observe the Scene view window
Expected result: Rect Transform Gizmos are bound to the center of the image Game Object and move together with it
Actual result: Rect Transform Gizmos aren't bound to the center of the Image Game Object and move by contraries to it
Reproducible with: 2021.2.1f1, 2021.2.2f2, 2022.1.0a14
Not reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.0f1
Notes:
-Turning off the RectTransform gizmos resolves the problem
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #1374532