Search Issue Tracker
Fixed in 14
Votes
0
Found in [Package]
12.0.0
Issue ID
1379523
Regression
No
[Searcher] The new searcher does not display ShaderGraphs using the new VFX / SG integration
Repro steps:
1. Create a new URP or HDRP unlit shadergraph
2. Open it, and in the Graph Settings select the URP or HDRP target, scroll to the bottom, and enable 'Support VFX Graph'
3. Save the ShaderGraph
4. Create or open an existing VFX Graph
5. In its output, click to assign a ShaderGraph
6. Observe the SG created in the above-mentioned steps is not visible in the searcher
Expected outcome:
All compatible ShaderGraphs to be displayed.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
- Selection highlight is drawn in an Animation Window when clicking in another Animation Window after highlighting items in the first one
Add comment