Search Issue Tracker
Fixed in 14
Votes
0
Found in [Package]
12.0.0
Issue ID
1379523
Regression
No
[Searcher] The new searcher does not display ShaderGraphs using the new VFX / SG integration
Repro steps:
1. Create a new URP or HDRP unlit shadergraph
2. Open it, and in the Graph Settings select the URP or HDRP target, scroll to the bottom, and enable 'Support VFX Graph'
3. Save the ShaderGraph
4. Create or open an existing VFX Graph
5. In its output, click to assign a ShaderGraph
6. Observe the SG created in the above-mentioned steps is not visible in the searcher
Expected outcome:
All compatible ShaderGraphs to be displayed.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment