Search Issue Tracker
Fixed in 14
Votes
0
Found in [Package]
12.0.0
Issue ID
1379523
Regression
No
[Searcher] The new searcher does not display ShaderGraphs using the new VFX / SG integration
Repro steps:
1. Create a new URP or HDRP unlit shadergraph
2. Open it, and in the Graph Settings select the URP or HDRP target, scroll to the bottom, and enable 'Support VFX Graph'
3. Save the ShaderGraph
4. Create or open an existing VFX Graph
5. In its output, click to assign a ShaderGraph
6. Observe the SG created in the above-mentioned steps is not visible in the searcher
Expected outcome:
All compatible ShaderGraphs to be displayed.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment