Search Issue Tracker
[Graphview] Contents of Input fields to Matrix nodes disappear when mous...
Reproduced in Version 2019.3.5f1 (d691e07d38ef)Does not reproduce in Version 2019.2.6f1 (fe82a0e88406)Reproduces in Version: 2020.2.... Read more
Net ids don't match
netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more
LineRenderer does not render lines straight when Positions are under 1 o...
Reproduction steps:1. Open the attached project ("1322317_R.zip")2. Open the "SampleScene" scene3. Observe the LineRenderer inner cu... Read more
Cinemachine collider visualization is stuck when switching scenes
Repro steps:1. Open attached project2. Open the Physics Debug window and in the Physics Debug overlay panel check the "Collision Geo... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
The tag popup window is deformed and stretched out when creating a tag w...
Steps to reproduce: Create a new Unity project using the Universal 3d template Select any GameObject in the Hierarchy window Click o... Read more
[Collaborate] New layer is not pushed when the project is not saved, res...
How to reproduce:1. [PC1] Open a new project2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy3. [PC1] [PC2]... Read more
Behavior Graph is not updated after exiting Play Mode
How to reproduce:1. Open the “BehaviorPlayModeBug.zip“ project2. Open the “SampleScene“3. In Project tab open the “Behavior Graph“4.... Read more
[tvOS] Memory usage is consistently increasing in a tvOS build
Steps to reproduce: 1. Open attached project2. Build for tvOS3. Build generated Xcode project to Apple TV4. Keep the project running... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size