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Fixed

Fixed in 1.0.10

Votes

0

Found in [Package]

1.0.9

Issue ID

BEHAVB-310

Regression

Yes

Behavior Graph is not updated after exiting Play Mode

Package: Unity Behavior

-

How to reproduce:
1. Open the “BehaviorPlayModeBug.zip“ project
2. Open the “SampleScene“
3. In Project tab open the “Behavior Graph“
4. Enter Play Mode
5. Observe the Console (“String1“ is logged every frame)
6. Delete the “Log String1 to the console“ node
7. Exit and enter Play Mode
8. Observe the Console

Expected result: Nothing is logged in the Console
Actual result: “String1“ is logged in the Console

Reproducible in: 1.0.7, 1.0.9 (6000.0.49f1, 6000.1.4f1, 6000.2.0b1)
Not reproducible in: 1.0.6 (6000.0.49f1, 6000.1.4f1, 6000.2.0b1)

Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested

Notes:
- Changes done to Behavior Graph should be saved regardless if the user is in Play Mode or not, as it is an asset that is being edited and not a Scene object
- This bug can cause a lot of confusion for users, so the severity is quite big
- Neither reimporting the asset nor restarting the project fix the issue

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