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TestRunner category does not filter tests if you double click on the cla...
Steps to reproduce:1. Open attached project "TestRunnerDoubleClickFilter"2. In the TestRunner window, select a category and press Ru... Read more
Carve Hull is rotated when changing Nav Mesh Obstacle box shape size
Steps to reproduce:1. Open attached “CarveHull.zip” Unity project2. Open “Scene” scene3. Select “Carving Rotated” object in Hierarch... Read more
[iOS] Changing screen orientation via script on iOS 8 stretches/upscales...
Steps to reproduce: 1. Open attached project2. Build 'Test' scene to iOS3. Run the game on iOS 8 device4. Tap the 'Portrait' button ... Read more
[asmdef] Build fails with AssemblyDefinitions
Reproduction steps: 1. Open "MinimalRepro" project2. Build the project Expected Result: The project builds successfullyActual Result... Read more
[asmdef] An AssemblyDefinition with duplicate references, loses those re...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Click on "NewAssembly Main" in the Project window3. In the Inspector window... Read more
Unity does not read model data from .dxf files
Steps to reproduce:1. Create a new project2. Attempt to import the attached or any .dxf file Expected result: converted to native fo... Read more
Prefab instance in the scene is not refreshed after the prefab is change...
To reproduce:1. Open the user's attached project2. Open scene "Test"3. Make sure the Cache Server Mode is set to "Local" in Preferen... Read more
[Linux editor] Crash in gtk_menu_get_type on Menu.SetChecked in menu ite...
Steps to reproduce:1. Open the attached project2. Click "Hello->Hello" under the menu3. Repeat step 2 Result: crash in gtk_menu_g... Read more
Changing addressableNames doesn't trigger bundle rebuild
To reproduce:1) Open attached project and scene2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2"3) Save ... Read more
SendMessage cannot be called during Awake without using SendMessage
To reproduce:1) Open attached project2) Open the scene SharedDemo_Rework on Standalone platform and build Actual: Use collapse in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog