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Fixed in Unity 2018.2



Found in


Issue ID




[iOS] Changing screen orientation via script on iOS 8 stretches/upscales the game view making only a part of it visisble




Priority: 2Necessary for shipping a final release


Severity: 2Core functionality majorly impacted

Steps to reproduce:

1. Open attached project
2. Build 'Test' scene to iOS
3. Run the game on iOS 8 device
4. Tap the 'Portrait' button to set orientation to Portrait only
5. Notice the screen is upscaled (see screenshots)

Seems that UI is not affected by the scale change (also visible in the screenshots)

Tested on:
iPad Air 2, iOS 8 - Reproduced
iPhone 6 Plus, iOS 8 - Reproduced
iPad Mini, iOS 9 - Not reproduced
iPhone 8 Plus, iOS 11 - Not reproduced
iPad Air 2, iOS 9 - Not reproduced

Reproduced with: 2017.3.1f1, 2018.1.0b1, 2018.1.0b5
Not reproducible with: 2017.2.1p3, 2018.1.0a1

Comments (2)

  1. 88c7b2488347c85743e963eb8b594e8c?d=mm


    Jun 05, 2018 09:18

    Still happening with 2017 LTS 4.4f1 , please put the fix at some LTS version asap. Thank you.

  2. 08c528b1680dd756710b30fa451f2027?d=mm


    Mar 30, 2018 01:14

    And reproduced with 5.6.5p3

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