Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X, 2018.1.X
Votes
0
Found in
2017.3.1f1
Issue ID
997885
Regression
Yes
[iOS] Changing screen orientation via script on iOS 8 stretches/upscales the game view making only a part of it visisble
Steps to reproduce:
1. Open attached project
2. Build 'Test' scene to iOS
3. Run the game on iOS 8 device
4. Tap the 'Portrait' button to set orientation to Portrait only
5. Notice the screen is upscaled (see screenshots)
Notes:
Seems that UI is not affected by the scale change (also visible in the screenshots)
Tested on:
iPad Air 2, iOS 8 - Reproduced
iPhone 6 Plus, iOS 8 - Reproduced
iPad Mini, iOS 9 - Not reproduced
iPhone 8 Plus, iOS 11 - Not reproduced
iPad Air 2, iOS 9 - Not reproduced
Reproduced with: 2017.3.1f1, 2018.1.0b1, 2018.1.0b5
Not reproducible with: 2017.2.1p3, 2018.1.0a1
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
agandullogenera
Jun 05, 2018 09:18
Still happening with 2017 LTS 4.4f1 , please put the fix at some LTS version asap. Thank you.
SylarLi
Mar 30, 2018 01:14
And reproduced with 5.6.5p3