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GameObject with tessellation shader is incorrectly greyed out after sear...
Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more
OpenGL/GLES static const vector returns incorrect data
Repro steps:- Open test project and make sure the render backend is set to OpenGL- Press play and observe incorrect faces 5 & 6 ... Read more
[Animation] 'Property window' remains stay open after closing the Animat...
After creating new Animation then during adding a Property, 'Property window' remains to stay open, on closing the Animation window.... Read more
[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...
NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro:1. Create a new Project.2. Windows &g... Read more
Tiling Rules Collider isn't saved after closing the project
Reproduction steps:1. Open project "2D Debug.zip"2. Open Scene "SampleScene"3. From the Asset folder, select the Rule Tile "White Ru... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more
[Serialization] The value of a custom string field and custom field is m...
Reproduction steps:1. Open the attached project ("BugRepro.zip")2. Open "SampleScene" scene3. Enter Play mode Expected result: Numbe... Read more
[IL2CPP]Stack traces using Application.logMessageReceived callback appea...
Reproduction steps:1. Open the attached project "809299 Repro.zip"2. In the Project window under "Scenes" open "SampleScene.unity"3.... Read more
Editor crashes when calling GetBoneTransform on an Animator with generat...
How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more
When using Load/Store Action Debug Mode with scaled resolution Vulkan Va...
How to reproduce:1. Install Vulkan SDK https://www.lunarg.com/vulkan-sdk/2. Run Unity.exe from command line with these arguments: ".... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left