Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.3.1f1
2020.1.0a3
Issue ID
1180254
Regression
No
GameObject with tessellation shader is incorrectly greyed out after search in Hierarchy
Steps:
1. Open QA attached project in comment (20190904_tess.zip)
2. Open repro dcene
3. On hierarchy, Search for "cube"
Actual: The object named with cube with tessellation shader is incorrectly greyed out in the Scene view
Expected: The object named with cube with tessellation shader has same color and not greyed in the Scene view
Reproducible on: 2019.2.2f1, 2018.3.1f1, 2018.3.0b5
Not-reproducible on: 2018.3.0b4, 2018.2.20f1, 2018.1.9f2, 2017.4.31f1, 5.6.5p1
Note: reproduces on builtin & SRP
Note from artist: Basically vertices that are displaced in a positive direction compared to the base mesh is greyed out while negatively displaced vertices are fine
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
- Not all animation properties are accessible when a prefab with an avatar model contains a nested copy of itself with a renamed GameObject
Resolution Note (fix version 2020.1):
Fix issue where scene view filtering is not working in Srp.