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Fixed in 2020.2

Fixed in 2018.4, 2019.4, 2020.1

Votes

0

Found in

2018.4

2018.4.3f1

2019.3

2020.1

2020.2

Issue ID

1242285

Regression

No

[IL2CPP]Stack traces using Application.logMessageReceived callback appear partially or not at all in Builds

IL2CPP

-

Reproduction steps:
1. Open the attached project "809299 Repro.zip"
2. In the Project window under "Scenes" open "SampleScene.unity"
3. Build the project
4. Upon launch, press the "Log", "Assert", "Error", "Except" and "Null" buttons to see stack trace output

Expected result: stack traces on the first four buttons are outputted
Actual result: stack traces on the first four buttons are partially outputted or are completely absent on Android (See attached StackTraces.mp4)

Reproduces on: 2018.4.22f1, 2019.3.13f1, 2020.1.0b8, 2020.2.0a11

Reproduces with:
VLNQA00313, Huawei Y6 Ⅱ Compact (HUAWEI LYO-L01), Android 5.1, CPU: MediaTek MT6735, GPU: Mali-T720
VLNQA00140, Samsung Galaxy S4 (GT-I9505), Android 5.0.1, CPU: Snapdragon S4 Plus MSM8960, GPU: Adreno (TM) 320
N/A, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72

Notes:
-Reproduces only on IL2CPP
-Does not reproduce on iOS
-Every button Stack trace is outputted correctly in the Editor
-Reproduces with Release, Master and Debug C++ Compiler Configuration
-Stack traces are fully outputted in the Player.log

  1. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0a17, backported to 2018.4, 2019.4, 2020.1

  2. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in 2020.1.1f1

  3. Response avatar

    Resolution Note (fix version 2019.4):

    Fixed in 2019.4.5f1

  4. Response avatar

    Resolution Note (fix version 2018.4):

    Fixed in 2018.4.26f1

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