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0
votes
Not Reproducible

Corrupted vertex index references in prefab'ed meshes

Assets Management

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Mar 26, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Create a new project with Unity 5.42. Open Assets Store and find "3D Cartoon Level Pack Vol 1"3. Import it4. Ope... Read more

0
votes
By Design

[SceneManagement] AsyncOperation.priority does not work for LoadSceneAsync

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Mar 31, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open users attached project2. play scene "SmallScene11"3. press button "Preload BigScene"4. press button "Load... Read more

0
votes
By Design

Auto Lightmaps rebuilding again when no changes are made in the scene wh...

Deployment Management

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Apr 01, 2016

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Version/s: 5.4.0b12

Steps to reproduce:1. Download and open the attached project "LightmapsRebuild.zip"2. Open Scene "Scene 1"3. Move Cube - Notice ligh... Read more

0
votes
Duplicate

[Android] Unity 5.4 app crashes on startup with Android 4 devices

Android

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Apr 02, 2016

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Version/s: 5.4.0b12

Reproduction steps:1) Open new project in unity 5.42) Build and run for Android 4.2.2 device. Reproduced with: 5.4.0b8-5.4.0b14Does ... Read more

7
votes
Won't Fix

[Multi display] Unresponsive UI in second screen with different resolution

Deployment Management

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Apr 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open the attached project2. Set second monitor different resolution from monitor 1 (eg. 1366 x 76... Read more

1
votes
Fixed

Crash on some mobile when using ARGB32 temporary render textures from Un...

Android

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Apr 06, 2016

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Version/s: 5.3.4p1

Unity crashes on certain mobile devices when using 4 or more temporary render textures with the RenderTextureFormat.ARGB32 format. T... Read more

0
votes
Fixed

[Android][Graphics] Lines drawn using Vectrosity have incorrect color an...

Android

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Apr 07, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open project "VectrosityTegra"2) Build scene "DrawLinesTouch" for Android3) Run on a device with Tegra 3 chip4... Read more

0
votes
Fixed

[BuildPlayer] Only the first build succeeds if building through command ...

Deployment Management

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Apr 08, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project2. In file explorer, open project folder. There's a "test.bat" file.3. Edit it and speci... Read more

0
votes
By Design

DestroyImmediate doesn't mark scene as dirty

Assets Management

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Apr 08, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "Scenes/TransparencyBugScene"3. In top menu, open "Ninjetc Tools > Pixe... Read more

1
votes
Fixed

[MSE] Entering/exiting playmode makes Active Scene a Scene, which is on ...

Assets Management

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Apr 09, 2016

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Version/s: 5.3.4p1

Reproduction steps:1) Open user's attached project2) Import 2 scenes into hierarchy (SceneA and SceneB)3) Make SceneB appear under S... Read more

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