Search Issue Tracker
Fixed in 5.3.6
Votes
1
Found in
5.3.4p1
Issue ID
786289
Regression
Yes
Crash on some mobile when using ARGB32 temporary render textures from Unity 5.2.1
Unity crashes on certain mobile devices when using 4 or more temporary render textures with the RenderTextureFormat.ARGB32 format.
The crash doesn't happen immediately but only after a couple of seconds running the build.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment