Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b12
Issue ID
784843
Regression
No
Auto Lightmaps rebuilding again when no changes are made in the scene while Building to Standalone
Steps to reproduce:
1. Download and open the attached project "LightmapsRebuild.zip"
2. Open Scene "Scene 1"
3. Move Cube - Notice lightmaps automatically is build after change
4. Build for Windows platform - Notice lightmaps is rebuilding again even if no changes where made in the scene.
Workaround:
Uncheck Auto building for lightmaps before building to Standalone.
Reproduced with: 5.4.0b13, 5.3.4p2, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OpenXR Mock Runtime used D3D11 when Unity Player is configured to use D3D12
- Hololens2 performance regression on DX12
- [URP] Spot light produces shadow artifacts
- Audio mixer assets are using the wrong icons in Search
- Rendering a transparent material takes over 200ms when it is close to the Camera while using D3D12 or Vulkan in HDRP
Add comment