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[TextMeshPro] Unity crashes after saving the font asset with low Atlas R...
How to reproduce it: 1. Open the attached project "TextMeshPro Unity Crush.zip" 2. Select "Assets/TextMesh Pro/Resources/Fonts & Mat... Read more
[UWP] WSATestCertificate causes errors in Console window when changing t...
Reproduction steps: 1. Create a new 3D project 2. Switch Platform to Universal Windows Platform 3. Build Universal Windows Platform ... Read more
[WebGL] WebGL broken with Oculus Browser because of glGetProcAddress
When a WebGL project build runs on Oculus Browser, it generates the error Error: Internal Unity error: gles::GetProcAddress("glRend... Read more
[XR SDK] userPresenceActionReference.action calls are only called on HMD...
Reproduction steps: 1. Make sure SteamVR is set as OpenXR runtime 2. Open the attached project ("UserPresenceTest.zip") 3. Open the ... Read more
NullReferenceException causes freeze when thrown in the Player
How to reproduce: 1. Open the attached project "BugNullExc.zip" 2. Open the "TestCrash" Scene 3. File > Build And Run 4. Press on th... Read more
Using RenderToCubemap using a camera with the PhysicalParameter produces...
Using RenderToCubemap using a camera with the PhysicalParameter produces an incorrect Cubemap This problem was initially reported o... Read more
Creating a mesh in Play Mode causes an "abnormal mesh bounds" error when...
How to repro: 1. Open users' attached “ExampleProject.zip” project 2. Open “SampleScene” Scene 3. Enter the Play Mode Expected resu... Read more
[VFX] Unexpected inconsistent naming of sorting priority settings
In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset". URP & HDRP... Read more
Localization: Can't close LocalizedString dropdown with ESC key
Reproduction steps: 1. Open the user's attached project 2. Open the 'SampleScene' Scene 3. Select the 'text' GameObject in the Hiera... Read more
Custom shader errors do not log errors on build
Reproduction steps: 1. Open the attached project "CustomShaderError.zip" 2. Build the project Expected result: Build logs errors wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map