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Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
4
Found in
2019.4
Issue ID
1370782
Regression
No
[WebGL] WebGL broken with Oculus Browser because of glGetProcAddress
When a WebGL project build runs on Oculus Browser, it generates the error
Error: Internal Unity error: gles::GetProcAddress("glRenderbufferStorageMultisampleEXT") was called but gles::GetProcAddress() is not implemented on Unity WebGL
Comments (1)
-
FaberVi
Oct 18, 2021 16:16
Same problem on: 2020.3.20f1
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Resolution Note (fix version 2022.1):
Fix crash on Oculus Browser when the EXT_multisampled_render_to_texture extension is enabled.
Resolution Note (fix version 2021.2):
Fix crash on Oculus Browser when the EXT_multisampled_render_to_texture extension is enabled.
Resolution Note (fix version 2021.1):
Fix crash on Oculus Browser when the EXT_multisampled_render_to_texture extension is enabled.
Resolution Note (fix version 2020.3):
Fix crash on Oculus Browser when the EXT_multisampled_render_to_texture extension is enabled.
Resolution Note (fix version 2019.4):
Fix crash on Oculus Browser when the EXT_multisampled_render_to_texture extension is enabled.