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Fixed in 3.2.0-pre.2

Fixed in 2.2.0-preview.2



Found in [Package]


Issue ID




[TextMeshPro] Unity crashes after saving the font asset with low Atlas Resolution

Package: TextMeshPro


How to reproduce it:
1. Open the attached project "TextMeshPro Unity"
2. Select "Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset"
3. In the Inspector view press the "Update Atlas Texture" button
4. In the Font Asset Creator window set "Atlas Resolution" to 128x128 or 256x256
5. Generate Font Atlas
6. Press the "Save" button
7. Observe the Unity

Expected results: Unity doesn't crash
Actual results: Unity crashes

Reproducible with: 2.1.6 (2019.4.31f1), 3.2.0-pre.1 (2020.3.20f1, 2021.1.24f1, 2021.2.0b15, 2022.1.0a12)

  1. Resolution Note (fix version 3.2.0-pre.2):

    Fixed in: 3.2.0-pre.2 (2020.3.0f1 and above)

  2. Resolution Note (fix version 2.2.0-preview.2):

    Fixed in: 2.2.0-preview.2 (2019.4)

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