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1
votes
Postponed

[Batching] Batching stats discrepancy in Profiler

Profiling

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Sep 12, 2013

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Version/s: 4.3.0b2

TL;DR: to repro, run the attached project on a standalone platform, a mobile device, and in the editor player and record the draw ca... Read more

0
votes
Fixed

AngryBots demo broken when downloading project from Asset Store

Global Illumination

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Sep 13, 2013

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Version/s: 4.2.1f4

AngryBots demo broken when downloading project from Asset Store. Could also reproduce with the latest 4.3 beta 2. To reproduce: - C... Read more

0
votes
Fixed

Editor hangs when deleting a sub state machine

Animation

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Sep 13, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached - open the Animator Controller - delete the the sub state machines and Unity wil... Read more

0
votes
Fixed

Adding a trigger paramter to the animator changes existing transition co...

Animation

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Sep 13, 2013

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Version/s: 4.3.0b2

To reproduce: 1. Open project "Trigger bug" 2. Open animation controller abenew 3. Inspect the transition from "Movement" to "Idle" ... Read more

0
votes
Not Reproducible

Using Hashtable as a parameter of a method causes exception to be thrown

WP8

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Sep 13, 2013

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Version/s: 4.3.0b2

This case was related to another issue which was successfully fixed. Read more

0
votes
Not Reproducible

OnCollision2DStay doesn't get called all the time

2D

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Sep 13, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached - open the scene MainLevel01 - press play - move around and notice that sometime... Read more

0
votes
Fixed

UI slow-down when 29,952 light probes selected

Editor - Other

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Sep 13, 2013

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Version/s: 4.3.0b2

When 29,952 light probes are selected, every UI operation takes an extra 90 seconds This bug is further investigation of Case 5620... Read more

0
votes
Fixed

Docs: Shader.globalMaximumLOD contains broken link

Docs - Scripting Reference

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Sep 15, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/ScriptReference/SL-ShaderLOD.html and notice the broken ... Read more

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