Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.3.X
Votes
0
Found in
2018.1.0b3
Issue ID
988776
Regression
Yes
[OSX] Holding CMD+' , ' while creating/opening project crashes editor
[OSX] Holding CMD+' , ' while creating/opening project crashes editor
To reproduce:
1. Open launcher window
2. Create a new project or open any existing one
3. Hold CMD + ' , ' while compiling scripts or importing assets when creating/opening project
Expected vs actual: editor should not crash (usually editor crashes silently)
Reproduced: 2018.1.0b1, 2018.1.0b3, 2018.1.0b4, 2018.2.0a1
Not reproducible: 2017.1.3f1, 2017.2.1p2, 2017.3.0p2, 2018.1.0a7
Note: if we press CMD+' , ' when 'Opening Project in Non-Matching Editor Installation' window is opened, Fatal error message is thrown.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment