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Unity runtime has huge memory leak while rendering in batchmode on deskt...
To reproduce: 1) Open attached project and scene 2) Build a standalone player (tested on all three) 3) Run it normally Expected: N... Read more
[Android] Image is rendered outside of the Camera Viewport when scaling ...
Repro steps: 1. Open QA attached project "repro_1087001" 2. Build and Run on Android 3. Observe the borders of the image Expected: ... Read more
[LWRP] Scene view modes render objects black
Reproduction steps: 1. Open the attached project. 2. Open the "SampleScene". 3. Click on the "Shaded" button in the Scene View. 4. S... Read more
[XR][Daydream] Artifacts around VR eyes when using Post Processing layer...
Reproducible with: 1. Open attached project 2. Build & Run to some Daydream compatible device 3. Wait for "Bloom" effect to be shown... Read more
[Probuilder] Colour palettes in vertex color tool appears white
[Probuilder] Brush Color palettes in vertex color tool appear white. Steps To Reproduce 1. Create a project 2. Window -> Package M... Read more
[Linux Fedora] UnityWebReqeust https requests always fail returning code...
To reproduce: 1) Open attached project (used Windows, Linux Editor not supported on Fedora at the moment) 2) Build for Linux Standal... Read more
[Addressables] Asset gets separated from the Addressable Group when drag...
To reproduce: 1. Open the user's attached project 2. Open the scene "SampleScene" 3. Open the Addressables tab and notice that A, B,... Read more
UriFormatException: Invalid URI: The hostname could not be parsed when l...
Steps: 1. Open user's attached project ("bristol.zip") 2. Open scene "Template_Level" 3. Enter Play mode Expected: no error is show... Read more
Only one directional light can emit light when using LWRP
How to reproduce: 1. Open attached project "SingleDirectionalLight.zip" and scene "SampleScene" 2. Observe the Sphere in Game or Sc... Read more
Unity Water FX pack spews null reference errors on import
The Unity Water FX asset pack now spews Null References errors to the console. This is a regression on 2018.2. One of our top 100 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes