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0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

0
votes
Fix In Review

[OSX]FileNotFoundException is thrown when Package Upload window is selected

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Apr 30, 2020

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Version/s: 2020.1.0a1, 2020.1.0b7, 2020.2

How to reproduce:1. Open the attached ACTk 2020.1.zip project2. Open Package Upload window (in Menu bar/Asset Store Tools) Actual: A... Read more

1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

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Mar 05, 2020

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Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more

0
votes
Duplicate

[HDRP] Standalone build doesn't render when Path Tracing is enabled

Package: Scriptable Render Pipeline HD

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Mar 01, 2022

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Version/s: 13.1.8

How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more

2
votes
Fixed

"Assertion failed on expression" error is thrown when Audio Group's "Sen...

Audio

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more

0
votes
By Design

Different values received when using character.glyphHeight on Windows an...

Text (ATG)

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Sep 16, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more

5
votes
Fixed

[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...

Package: Scriptable Render Pipeline HD

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Nov 13, 2019

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Version/s: 7.1.2, 6.9.2

Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more

0
votes
Duplicate

[Profiler] Frame count increased by 1 after loading data on top of previ...

Profiling

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Apr 29, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a5

Reproduction steps:1. Open attached project "Profiler"2. In Profiler window, record some data3. Pause Play Mode4. In Profiler window... Read more

0
votes
Fixed

No progress indication is shown in the Profile Analyzer window when load...

Package: Profile Analyzer

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Apr 03, 2020

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Version/s: 0.6.0 - preview.1

How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

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