Search Issue Tracker
Fixed in 1.0.4
Votes
0
Found in [Package]
0.6.0 - preview.1
Issue ID
1233415
Regression
No
No progress indication is shown in the Profile Analyzer window when loading large pdata files
How to reproduce:
1. Create a new project
2. Import the Profile Analyzer package from the Package Manager
3. Open the Profile Analyzer window (Window -> Analysis -> Profile Analyzer)
4. In the Profile Analyzer window click the Single tab and load the attached data (cavesofqud.pdata)
Expected result: a visual indication shows that large data is being loaded
Actual result: no visual indication shows that the data is being loaded
Reproducible with: 0.5.0 - preview.1 (2018.4.20f1, 2019.3.7f1), 0.6.0 - preview.1 (2020.1.0b3, 2020.2.0a5)
Could not test with package versions: 0.4.0 - preview.3, 0.4.0 - preview.5, 0.4.0 - preview.6 (could not load the data)
Notes:
1. This especially becomes an issue when trying to load data to lower package versions which are unable to load it. It becomes unclear why the data isn't loaded.
2. Versions 2020.1.0b3 and above display a message which is helpful but seems unrelated to the Profile Analyzer (capture.png)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment