Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.2
2017.2.1f1
Issue ID
980122
Regression
Yes
[Metal] [HDR] [Defered] Screen and objects are filled with black squares
Reproduction steps:
1. Open the attached '980122.zip' project.
2. Build and run the 'New scene' using an iOS device.
- Notice, that screen is covered with black squares.
- Objects have more squares. Skybox - less.
- Actual/Expected behavior screenshot attached.
Reproduced with:
- Metal(iOS)
- iPad Pro 10.5” iOS 10.3.3
- iPhone 7+ 10.3.2
- iPad Air 2 iOS 8.1
- 2018.1.0b1
- 2017.3.0p1
- 2017.2.1f1
Not reproducible with:
- macOS(Metal)
or
- GLES
or
- iPad Mini 2 iOS 9.2.1
or
- 2017.1.3f1
Note:
Color Space and Color Gamut doesn’t have impact on this case
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Add comment