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Particle System Emit does not update the direction when the particle sys...
Steps to reproduce:1. Open user attached project2. Play the scene3. Click the left mouse button to shoot a particle4. Rotate the cam... Read more
[Regression]Crash on PhysicsManager::SetColliderTransform while entering...
How to reproduce:1. Open the attached "ReproProject" and "New Scene" (do not delete the project zip file)2. Duplicate a Cube and sav... Read more
API updater fails to update VRSettings.isDeviceActive, recursion detected
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK4. API Update Win... Read more
WebAssembly built game does not work if WebGL Memory size is not multipl...
How to reproduce:1. Create new empty project file2. Switch to WebGL platform3. In Player, Settings mark WebAssembly(experience) true... Read more
Memory leak when game object scale with collider component attached is i...
Reproduction steps:1. Open the attached '957333.zip' project.2. Play the '1' scene.3. Open the Profiler and monitor memory usage.- T... Read more
Animator Controller's additional layer curve driven parameters get incre...
To reproduce:1) Open attached project and scene2) Play it3) Open Animator Window, Parameters Tab4) Select "GameObject"5) When Parame... Read more
DynamicsManager.asset and Physics2DSettings.asset are overridden every t...
How to reproduce:1. Open Unity2. Create a new project3. Create a new scene4. Save scene and close Unity5. Reopen created project7. M... Read more
Editor fails to run on Intel Core i3 CPU
Unity would not start on Intel Pentium computer using this version: https://artifacts-ui.bf.unity3d.com/proj0-Build_WindowsEditorIns... Read more
GUILayout.BeginArea does not work with a Rect provided by EditorGUILayou...
To reproduce: 1. Open the project, attached by the user (BeginArea.zip)2. Open the "Demo" scene3. Select GameObject in the Hierarchy... Read more
[tvOS] There is no provided way to add 2x images that are required for 4...
Reproduction Steps:1. Create new project2. Edit > Project Settings > Player3. Under Icons notice that there is no 2x resolutio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open