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"TestRunner" "PlayMode" test leaves behind "InitTestScene..." scene asse...
Reproduction steps: 1. Create a New Project2. "Window" -> "Test Runner"3. "PlayMode"4. "Enable Playmode tests"5. Restart Editor6.... Read more
ScreenCapture.CaptureScreenshot is not working in Mixed Reality when run...
Steps to reproduce:1. Open the attached project(ScreenShotMR.zip)2. Open the Assets/test.unity scene3. Switch platform to Windows St... Read more
[MAC] Unity crash when closed during collaborate update or push
To reproduce:1. Create a new collaborate enabled project2. Push it to the cloud3. While it is pushing, close Unity Expected result: ... Read more
[Android][Cardboard] Enabling Aliasing in post processing stack causes p...
To reproduce: 1. Download and open "issue955913.zip" project from provided link.2. Build and run for Android device.3. Notice how pa... Read more
Substance material fails to correctly render in editor when build platfo...
To reproduce: 1. Download and open attached "MobileSubstanceNormalTest.zip" project.2. Go to build settings and change Build platfor... Read more
[Physics] Physics.ComputePenetration does not return correct value with ...
To reproduce:1. Open project attached by the user2. Open "Test" scene3. Hit play Expected result: Offset of the separated cube shoul... Read more
Prefab instance is shown as disconnected in Hierarchy if it contains a c...
How to reproduce:1. Open users attached project2. Inspect "Prefab", note that it has a "NewBehaviourScript" attached3. Delete the 'N... Read more
Hierarchy loses all of the searched objects and its search box becomes e...
1. Open the attached "SearchBox" project and "1" scene2. Type "A" in Hierarchy search box3. Click on scene view and press Shift+Spac... Read more
Floating Point precision issue of Color Channel after Static Batch
To reproduce: 1. Download attached project "142338-538f1-lightmap.zip" and open in Unity2. Open "lightmap_bug" scene3. Mark the Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title