Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
4.3.0f1
Issue ID
572563
Regression
Yes
Pixels To Units field in Import Settings of sprite assets should not accept Infinity values
1. Add a sprite asset to the project
2. Navigate to Import Settings
3. Set Pixels To Units field to Infinity and click Apply
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment