Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a11
2022.2
Issue ID
1404018
Regression
Yes
The Splash Screen settings are missing when using MacOS
How to reproduce:
1. Open the attached project "SplashScreenBug.zip"
2. Open "SampleScene" Scene
3. Open the Player settings (Edit > Project Settings... > Player)
4. Expand the Splash Image tab
Expected result: Show Splash Screen option and Splash Screen settings are present
Actual result: Show Splash Screen option and Splash Screen settings are missing
Reproducible with: 2022.1.0a11, 2022.1.0b9, 2022.2.0a5
Not reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.13f1, 2022.1.0a10
Notes:
- Only reproducible on MacOS
- Splash Image does not appear in Player
- WebGL component must be installed to reproduce
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a10
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0f1