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[Memory Profiler] Memory Usage Breakdown Categories don't add up to the ...

Package: Memory Profiler

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Nov 15, 2021

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Version/s: 0.4.2-preview.1

This Bug was split in too, the other half is tracked as Case 1383114 The Top Memory usage categories add up to more than the Total ... Read more

0
votes
Fix In Review

[AssetDB] Strange import dependencies between textures, FBX files, and T...

Asset Importers

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Nov 15, 2021

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Version/s: 2021.2.2f1

When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more

0
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[Memory Profiler] Managed Shell Objects without Native Size and Name in ...

Package: Memory Profiler

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Nov 23, 2021

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Version/s: 0.4.2-preview.1

This Bug was split off from Case 1381034 When grouping the Diff All Objects Table's Diff column, there is a huge difference between... Read more

0
votes
Active

[iOS] CPU spikes on taps when using iPhone 13 Pro

iOS

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Oct 14, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "FpsStabilityTest2019.zip" project 2. Build and deploy to iOS with profiler at... Read more

0
votes
Active

[TextMeshPro] 'lastCharacterIndex' is 0 when the text ends with a '-' ch...

Package: TextMeshPro

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Nov 19, 2021

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Version/s: 3.2.0-pre.2

Reproduction steps: 1. Open the attached "1382173.zip" project 2. Open the "TMPBugScene" Scene 3. See the "Last Character Index: 13"... Read more

0
votes
Duplicate

[WebGL] URP template scene is empty in WebGL player

Package: Scriptable Render Pipeline Universal

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Nov 23, 2021

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Version/s: 13.1.1

How to reproduce: 1. Create new URP template project 2. Switch platform to WebGL 3. Build and run 4. Observe build Expected result:... Read more

1
votes
In Progress

App name is supported language code but not Project name when using not ...

Package: Localization

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Nov 24, 2021

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Version/s: 1.0.0

How to reproduce: 1. Open "Progetto localizzazioni.zip" project 2. Go to Build Settings (File>Build Settings) 3. Build for the iOS 4... Read more

0
votes
Active

Cinemachine StateDrivenCamera: transition glitch when the camera is chan...

Package: Cinemachine Classic

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Nov 24, 2021

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Version/s: 2.7.1

How to reproduce: 1. Open the user attached project 2. Open Scene "BugTestScene" (Assets > Scene) 3. Enter Play Mode 4. Press and ho... Read more

2
votes
Active

Touch doesn't fully press UI buttons when using the new Input System

Package: Input System

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Nov 09, 2021

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Version/s: 1.0.2

Reproduction steps: 1. Open the attached project "Touch_build_test" 2. Go to File -> Build Settings 3. Make sure Development Build i... Read more

0
votes
Fix In Review

The Profiler Rendering module shows the Scene rendering statistics as ze...

Profiling

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Nov 22, 2021

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Version/s: 2020.2.0a15, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "ProfTest" 2. Open the scene "PreviewBundle" (Assets/Preview Bundle.unity) 3. Open th... Read more

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