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Fixed in 2022.2.X

Votes

5

Found in

2019.4

2020.3

2020.3.21f1

2021.1

2021.2

2022.1

Issue ID

1377839

Regression

No

[URP] Motion blur applies on non-moving cameras when using different Volume Masks

URP Features

-

Reproduction steps:
1. Open user-submitted project
2. Open Game View Tab

Expected result: Motion Blur is not applied to either of the cameras
Actual result: Motion Blur is applied to both cameras

Reproducible with: 7.7.1 (2019.4.32f1), 10.7.0 (2020.3.22f1), 11.0.0 (2021.1.28f1), 12.1.0 (2021.2.1f1), 13.1.0 (2022.1.0a14)

  1. Resolution Note (fix version 2022.2):

    Fixed in 14.0.3 (2022.2.0a16)
    Multiple cameras are now able to be used at the same time with motion blur applied.

Comments (1)

  1. miracletechteam1

    Nov 13, 2021 06:01

    Really need this if we make local multiplayer games

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