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Won't Fix
Votes
0
Found in
2017.1.1f1
Issue ID
953589
Regression
No
Unity crashes in ARTrackableAppearance::load2DTrackerImage when opening ARToolKit 6 demo scene that's missing some resources
Steps to reproduce:
1. Create an empty Unity project
2. Import ARToolkit 6 package
3. Delete the images from Assets/StreamingAssets/ARToolKIt/Images folder
4. Open any demo scene included in the package
Results:
Unity 2017.1:
Unity throws a Fatal error (Pressing "Quit" freezes Unity)
Out of memory!
ARNativePlugin:arwAddMarker(String)
PluginFunctions:arwAddMarker(String) (at Assets/ARToolKit6-Unity/Scripts/System/PluginFunctions.cs:324)
ARTrackable:Load() (at Assets/ARToolKit6-Unity/Scripts/ARTrackable.cs:399)
ARController:InitializeAR() (at Assets/ARToolKit6-Unity/Scripts/ARController.cs:435)
ARController:OnEnable() (at Assets/ARToolKit6-Unity/Scripts/ARController.cs:413)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Unity 2017.2 and later:
Crash in #0 0x0000012480caff in ARTrackableAppearance::load2DTrackerImage(std::__1::shared_ptr<unsigned char*>, float, float, float, float)
Reproduced on: 2017.1.1p3, 2017.2.0b9, 2017.3.0b1
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Resolution Note (2017.3.0f3):
Unity believes this is a bug with Daqri.