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The wrong menu is selected when GenericMenu.allowDuplicateNames is set t...

Customer QA Onboarding

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Oct 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b13, 2022.1

How to reproduce: 1. Open project "BugReport.zip" 2. Open "Scene" Scene (Assets>Scene) 3. In the Hierarchy window select "GameObject... Read more

0
votes
Fixed

Crash on MoveSmall when using TextAsset's text property on a big text file

Mono

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Sep 22, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.1

How to reproduce: 1. Open the user's attached project 2. Enter Play Mode Expected result: Editor enters Play Mode and TextAsset.tex... Read more

0
votes
Active

Unity crashes on calling dispose multiple times

Customer QA Onboarding

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Oct 06, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a7

How to reproduce: 1. Open the attached "CrashBug.zip" user project 2. In the top bar menu click the "HERE" button 3. Click the "Cras... Read more

0
votes
Active

[Performance][Oculus] GPU utilization is higher by ~20% and frame time i...

XR

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Oct 08, 2021

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Version/s: 2020.3, 2020.3.7f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "CactusShaderOptimizations_2020.zip" 2. Make sure that Graphics API is set t... Read more

0
votes
Fixed

Nested prefabs lose changes made to their object after saving when paren...

Customer QA Onboarding

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Aug 31, 2021

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Version/s: 2020.2.0a10, 2020.3.17f1, 2021.1.0a1, 2021.2.0a1

How to reproduce: 1. Create a new empty 3D Project 2. Add a Cube to the Scene and Save 3. Add a Sphere to the Scene and Save 4. Make... Read more

0
votes
Active

ScriptableObject in Scene loses serialised reference when releasing Down...

Package: Addressables

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Oct 04, 2021

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Version/s: 1.19.9

Reproduction steps: 1. Open the "Main" project from the attached "case-1370530.zip" folder 2. Window > Asset Management > Addressabl... Read more

1
votes
Active

Game Object after Collisions goes through another Game object with a col...

Customer QA Onboarding

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Oct 05, 2021

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Version/s: 2020.1.0a21, 2020.2, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Enter Play Mode 3. Drive with tank into some obstacle Expected results: ... Read more

0
votes
Active

Compute shader cannot compile when using for loops on a big static array

Customer QA Onboarding

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Sep 27, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open project "ComputeShaderLoop" 2. If you don't immediately see the errors, open Scripts/MeshGenerator and c... Read more

0
votes
Active

Context menu does not pop up when right-clicking Particle System Rendere...

Shuriken

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Oct 11, 2021

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Version/s: 2020.3.12f1, 2021.1.9f1, 2021.2.0a18, 2021.2.0b15, 2022.1

How to reproduce: 1. Open the attached project (ParticleRendererTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy windo... Read more

0
votes
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