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0
votes
By Design

EditorApplication.playModeStateChanged event is inaccurate when raised f...

Scene Management

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the Conso... Read more

0
votes
Fix In Review

[Static Analysis] Defect 672865 in Modules/QuickSearch/Editor/QueryEngin...

Quick Search

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Oct 13, 2021

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Version/s:

During a nightly static analysis run for WinEditor a defect was found in the Unity codebase See https://coverity.prd.cds.internal.un... Read more

0
votes
In Progress

FileNotFoundException is thrown when exporting Localization CSV file

Package: Localization

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Oct 13, 2021

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Version/s: 1.0.0

How to reproduce: 1. Open the user's attached project 2. In the Project window, go to Assets/localization and select the Asset "New ... Read more

0
votes
Active

"Duplicate identifier" error appears after applying added GameObject to ...

Scene Management

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Oct 13, 2021

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Version/s: 2021.1.0a2, 2022.1.0a13

Steps: 1. Add two GameObjects to hierarchy "P1" and "P2" 2. Convert them to prefabs 3. Make P2 child of P1 4. Save the scene 5. Drag... Read more

0
votes
Active

[CacheServer] Data is uploaded to CacheServer even while Upload and Down...

Serialization

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Oct 13, 2021

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Version/s: 2022.1.0a10

This happens only when Parallel Import is enabled. How can we reproduce it (make sure that you have local Accelerator running on ... Read more

1
votes
Active

NavMeshObstacles cause dead zones in the NavMesh pathing

Customer QA Onboarding

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Oct 06, 2021

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Version/s: 2020.3, 2021.1, 2021.1.11f1, 2021.2, 2022.1

How to reproduce: 1. Open project "NavMeshTest.zip" 2. Open the Navigation window (Window>AI>Navigation) 3. Choose the Bake tab and ... Read more

1
votes
Active

"Error on receive, errorCode = 16777219" appear when calling NetworkDriv...

Package: Unity Transport

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Oct 05, 2021

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Version/s: 1.0.0-pre.5

How to reproduce: 1. Open project "NetworkTransportIssue-2020.3.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. Ente... Read more

0
votes
Duplicate

Player screen is purple when built via command line with -nographics arg...

Build Pipeline

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Sep 28, 2021

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Version/s: 2020.3.16f1, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Get the attached "project-1368925.zip" project 2. Build a Player via command line with -nographics argument 3... Read more

1
votes
Active

[Android][TextMeshPro] Text on the UI buttons is not displayed when usin...

Package: TextMeshPro

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Oct 12, 2021

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Version/s: 3.2.0-pre.1

Reproduction steps: 1. Open the user's attached project "moonshades_mobile_bugreport.zip" 2. Go to Project Settings > Player > Publi... Read more

1
votes
Active

[Localization][Android] The .apk file size increases when building proje...

Package: Localization

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Oct 14, 2021

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Version/s: 1.0.3

Reproduction steps: 1. Open the attached project "Bug.zip" 2. Go to File > Build Settings 3. Select Android Platform 4. Build the p... Read more

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