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Lighting in the Scene changes after duplicating a GameObject
How to reproduce:1. Open the user’s attached “KughtProblem35.zip” project2. In the Hierarchy, select “DinnerTable” GameObject and du... Read more
[iOS] App crashes on “UnityFramework” when launching the app
How to reproduce:1. Build And Run a new project with packages Cinemachine, 2D Sprite, 2D Pixel Perfect, Entities, and URP on an iOS ... Read more
Value Fields get initialized when switching the Inspector window to the ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “BugTest” GO in the Hi... Read more
"GetMainAssetTypeAtPath" and "GetMainAssetTypeFromGUID" functions return...
Reproduction steps:1. Open the attached “BugRepro” project2. Run the test (Test > Find MyMaterial assets)3. Observe the Console w... Read more
[Android] Opaque Alpha Clip shader is not rendered on some Android devic...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Bug Scene.unity” Scene3. Switch to Android Platform ... Read more
Preview text stays disabled when LocalizedStringEvent component is removed.
1) Open attached project 2) Open scene SampleScene 3) Select Canvas/Text 4) Change the Active Scene locale to English if it is not a... Read more
[Android][iOS] Only one WebCamTexture is rendered when calling for multiple
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
MOAS (Mute Other Audio Sources) inconsistent behaviour on Android devices
1. What happened MOAS (Mute Other Audio Sources) does not mute Spotify app OR mute both Unity app and Spotify app on certain Android... Read more
Lighting is too bright when Screen Space Global Illumination and/or Scre...
Reproduction steps:1. Open the attached “IN-61095_Mixed Tracing Bug.zip“ project2. Open the “OutdoorsScene”3. Enter Play mode4. Sele... Read more
“ArgumentOutOfRangeException” error appears when adding a script that ha...
How to reproduce:1. Open the user’s attached “AnimationPlayerStandalone.zip” project2. Select any GameObject and add a “Test Script“... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved