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0
votes
Won't Fix

Workspace settings are not saved when using Visual Studio Code in Unity

CodeEditors

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Aug 01, 2018

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Version/s: 2017.4.2f2

1. Create a new project 2. Go to Edit -> Preferences -> External Tools and change "External Script Editor" to "Visual Studio Code" 3... Read more

0
votes
Won't Fix

[VR]Standard Shader Parallax Mapping causes warping when using Trilinear...

XR SDK

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Oct 08, 2018

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Version/s: 2018.3.0b4

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode in VR 3. Position self so the edge of the object is... Read more

0
votes
Fixed

[IL2CPP] App crashes when dereferencing a double pointer

Mobile

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Oct 24, 2018

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Version/s: 2017.4.13f1

Repro steps: 1. Open user attached project 2. Build and Run on Android Expected: App runs Actual: App crashes/a black screen appear... Read more

0
votes
Fixed

Editor log outputs ''d3d11: failed to lock buffer 0000021B7F5B94E0 of si...

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2019.1.0a7

Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Production) 2. B... Read more

0
votes
Fixed

[Android] Gradle export throws "trying to add unity-classes.jar/AndroidM...

Mobile

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Oct 10, 2018

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Version/s: 2018.1.0a3, 2018.2.11f1

Steps to reproduce: 1. Create a new project 2. Export the project to a preferred folder 3. Export the same project a second time to ... Read more

0
votes
Not Reproducible

[Wild Crash] Editor crashes with PlayerLoopController::SetPaused when us...

Shaders

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Oct 14, 2018

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Version/s: 2018.2.7f1

How to reproduce: 1. Open attached "GaiaDisplayApp" project 2. Enter Play Mode and hold P button Expected result: Editor does not c... Read more

0
votes
Fixed

Initial AO bake yields wrong results

Progressive Lightmapper

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Oct 30, 2018

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Version/s: 2018.3

Steps to reproduce: 1. Download the attached project and open TestScene01 2. In the Lighting Settings window make sure that Ambient... Read more

1
votes
Postponed

Baking Lightmaps result in artifacting when the object is far away from ...

Graphics - General

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Oct 23, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Download and import the attached package 2. Build lightmap Expected result: no artifacting Actual result: h... Read more

0
votes
Fixed

[OpenGL] RenderTexture.Create failed: format unsupported for random writ...

Graphics - General

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Oct 30, 2018

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Version/s: 2018.3.0b6

To reproduce: 1) Open attached project 2) Open Test Runner 3) Run "ComputeAsyncRWTextureTest" Expected: Runs normally Actual: Fails... Read more

0
votes
Fixed

Total Bake Time is shown as 0:00:00 in Progressive Lightmapper when Prio...

Progressive Lightmapper

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Oct 30, 2018

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Version/s:

Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Production) 2. B... Read more