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Fixed

Fixed in 2022.3.59f1

Votes

0

Found in

2022.3.58f1

Issue ID

UUM-128625

Regression

No

GPU Instancing does not work with Sprite Renderer when used in an URP project

-

How to reproduce:
1. Open the attached “SpriteRendererURP“ project
2. In the Hierarchy select Sprite1
3. Change either its Width or Height Size value in the Sprite Renderer component
4. Observe in Scene view

Expected result: The size of both Sprites changes
Actual result: Only the size of one Sprite changes

Reproducible with: 2022.3.58f1, 2023.1.0a1
Not reproducible on: 2022.3.68f1, 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1
Fixed in: 2022.3.59f1

Reproducible on: Window 11
Not reproducible on: No other environments tested

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