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Fixed
Fixed in 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Votes
0
Found in
6000.2.14f1
6000.3.0f1
Issue ID
UUM-128624
Regression
Yes
Excessive collision impulse occurs when approaching a stationary Rigidbody after it comes to rest
Reproduction steps:
1. Open the attached “IN-113349” project
2. Open the “Scenes/Menu” scene
3. Enter Play Mode
4. In the Game view, load the test scene by pressing “Play”, then “Local”, then “Load Level 1”
5. After the scene loads, press “Enter”, “J”, “Enter” keys in that order
6. Use WASD to move next to the “Barrel” GameObject
7. Press “F” key, then press any movement key to throw the barrel
8. Use WASD and attempt to pass through the “Barrel” GameObject
Expected result: The “Barrel” GameObject does not move
Actual result: The “Barrel” GameObject flies away from the player
Reproducible with: 6000.2.0a7 (54cbf955d0e8), 6000.2.14f1, 6000.3.0f1
Not reproducible with: 6000.2.0a6 (249fe0a196c2)
Couldn’t test with: 6000.0.63f1, 6000.4.0a5, 6000.5.0a2 - Too many project related errors when downgrading or upgrading the version
Reproducible on: Windows 11
Not reproducible on: No other environments tested
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