Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.3.0f1
6000.4.0a5
6000.5.0a2
6000.6.0a1
Issue ID
UUM-128637
Regression
No
Help box text under “Keyword Declaration Overrides” in Build Profiles and Project Settings window has poor visibility
Steps to reproduce:
- Create a project
- Go to "Unity" -> "Settings" -> "General"
- Set "Editor Theme" to "Light"
- Go to "File" -> "Build Profiles"
- Create a build for the selected platform
- Select the newly created build
- Click the "Add Settings" button
- Select the "Graphics Settings" item
- Verify that the "Graphics Settings" section is displayed in the details window
- Expand it
- Click "+" under the "Keyword Declaration Overrides"
- Observe the UI
Actual results: Text in the help box is poorly visible
Expected results: Text should be adjusted to the "Light" theme
Reproducible with versions: 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Can’t test with versions: 6000.2.13f1 as "Add Settings" functionality does not exist.
Tested on (OS): macOS - Tahoe 26.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment