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0
votes
Duplicate

[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...

Progressive Lightmapper

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Mar 13, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a3

How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more

3
votes
Fixed

The shadow cast by GameObjects with URP/Lit material and Render Face set...

Universal RP

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Oct 11, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1

How to reproduce:1. Open the “My project“ project2. Open the “SampleScene“3. Untick the visibility of GameObject “Plane (1)“4. In “P... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more

6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more

0
votes
Fixed

"Ghost" attributes saved in UXML files

UI Builder

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Oct 27, 2023

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Version/s: 2023.2.0b15, 2023.3.0a10

Steps to reproduce: Open attached project "Assets/MyUiDocument.uxml" is invalid Edit the file with a text editor, and remove {code:j... Read more

0
votes
Fixed

[Enlighten] Realtime GI does not update

Progressive Lightmapper

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May 19, 2021

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Version/s: 2021.2.0a14

Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more

0
votes
Fixed

[HDRP] Local Volume's profile shown as empty when reassigned

Package: Scriptable Render Pipeline HD

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Mar 11, 2020

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Version/s: 7.3.0

Versions tested: 2019.3.4f1 + 7.3.0 Steps to reproduce: 1) Open attached project or have a local volume with overrides in the scene2... Read more

0
votes
By Design

Physics.Processing and Director.ProcessFrame causing degraded performance

Physics

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Jun 19, 2017

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Version/s: 5.6.1p2

How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more

0
votes
Fixed

Performance gets worse when updating the Material of Tilemap

2D

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Oct 13, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

Reproduction steps:1. Open the attached “Test Project” project2. Open the “HappyHarvest/Scenes/Farm_Outdoor.scene” Scene in the Proj... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

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