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Fixed

Fixed in 2022.3.18f1

Votes

3

Found in

2021.3.30f1

2022.3.10f1

Issue ID

UUM-53123

Regression

No

The shadow cast by GameObjects with URP/Lit material and Render Face set to Both does not appear when viewed in Player

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How to reproduce:
1. Open the “My project“ project
2. Open the “SampleScene“
3. Untick the visibility of GameObject “Plane (1)“
4. In “Plane“ GameObject “test (Material)“ Component set Render Face to Both
5. Build and Run the project
6. Observe the Player

Expected result: The shadow cast from the “Plane“ GameObject stays visible
Actual result: The shadow cast from the “Plane“ GameObject doesn’t stay visible

Reproducible with: 2021.3.30f1, 2022.3.10f1
Not reproducible with: 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested

Notes:
- The Game view shows everything correctly
- The fixed version is between 2023.1.0a13 and 2023.1.0a9, cannot verify the exact version due to the Player rendering a black screen

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