Search Issue Tracker
Fixed
Fixed in 2022.3.X, 2022.3.18f1
Votes
3
Found in
2021.3.30f1
2022.3.10f1
Issue ID
UUM-53123
Regression
No
The shadow cast by GameObjects with URP/Lit material and Render Face set to Both does not appear when viewed in Player
How to reproduce:
1. Open the “My project“ project
2. Open the “SampleScene“
3. Untick the visibility of GameObject “Plane (1)“
4. In “Plane“ GameObject “test (Material)“ Component set Render Face to Both
5. Build and Run the project
6. Observe the Player
Expected result: The shadow cast from the “Plane“ GameObject stays visible
Actual result: The shadow cast from the “Plane“ GameObject doesn’t stay visible
Reproducible with: 2021.3.30f1, 2022.3.10f1
Not reproducible with: 2023.1.16f1, 2023.2.0b12, 2023.3.0a8
Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Notes:
- The Game view shows everything correctly
- The fixed version is between 2023.1.0a13 and 2023.1.0a9, cannot verify the exact version due to the Player rendering a black screen
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