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Under Consideration for 5.2.X, 6.3.X, 6.4.X

Votes

1

Found in [Package]

5.2.0

6.3.0

6.4.0-pre.1

Issue ID

ARKB-102

Regression

No

[iOS] Memory Leak detected when switching between an AR scene and standard scene

Package: ARKit

-

How to reproduce:
1. Open the “ReproProject.zip“ project
2. Open the “SampleScene“ scene
3. Build for iOS
4. Open the “Unity-iPhone.xcodeproj“ in Xcode
5. Deploy to a device
6. Connect the “ARBug“ application to the Leaks Instrument
7. Start recording
8. In the application, press the “To AR Scene“ button
9. Wait for a few seconds
10. Press the “Back“ button
11. Repeat steps 8 to 10 a few times

Expected result: No memory leaks detected
Actual result: Memory leak detected

Reproducible with: 5.2.0 (2022.3.67f1), 6.3.0-pre.1 (6000.0.60f1, 6000.2.8f1), 6.3.0, 6.4.0-pre.1 (6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2)

Reproducible environment: macOS 15.7 (M4 Max)
Not reproducible environment: No other environment tested

Reproducible with these devices:
VLNQA00626, iPhone 16 (MYE73QN/A), CPU: Apple A18 Pro, OS: 18.5
VLNQA00232, iPhone 8 Plus (MQ8M2ET/A), CPU: Apple A11 Bionic, OS: 16.7.10
VLNQA00416, iPhone 13 Pro (MLVA3ET/A), CPU: Apple A15 Bionic, OS: 17.6.1
VLNQA00491, iPhone 14 Pro (MQ083PX/A), CPU: Apple A16 Bionic, OS: 16.0
VLNQA00535, iPhone XS (MT9F2ET/A), CPU: Apple A12 Bionic, OS: 17.6.1

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