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Shadows are broken in ECS Graphics when using deeply nested object hiera...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Sandbox.unity“ Scene3. Enter the Play Mode4. Cl... Read more
Behavior Graph switch node in parent graph does not update when subgraph...
How to reproduce:1. Open the attached “Unity Behavior - Switches and subgraphs.zip” project2. Open the “Basic switch case“ scene3. O... Read more
NullReferenceException & Assertion failed Errors logged and UI Builder W...
Steps to reproduce: Open any Project (Reproduction was with HDRP) & Import the attached Unity Asset Package Open Scene "Enemy Pl... Read more
Info Text to Create a new Style Sheet has no wrapping in UI Builder
Steps to reproduce: Open any Project In the Project Browser create and open a UI Document Asset Contract the left side panels of UI ... Read more
Particles are not lit by 2D lights when Custom Sprite Lit shader is used
Steps to reproduce: Open the attached project Observe the game view Actual results: particles are not lit Expected results: particle... Read more
Invalid asset path & Invalid value for font MissingAssetReference Warnin...
Steps to reproduce: Open any Project and import the attached Font Create a UI Document and open it Add anything to the Hierarchy and... Read more
“RenderSettings customReflection texture has invalid type” error keeps g...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Lighting window (Window > Rendering > ... Read more
Particle System with the custom Material breaks the Scene view when the ...
How to reproduce:1. Open the attached project "BugRepro"2. Open the "OutdoorScene" scene3. In the Hierarchy, select the "Particle Sy... Read more
[Usability] Settings Panel in the Network Visualization Overlay is close...
Steps to reproduce: Open any Project with Multiplayer Tools installed In Scene View open the Network Visualization Overlay Open eith... Read more
[WinEditor] MainWindow fails to paint correctly when dragged across mult...
Reproduction steps:1. Have at least two monitors for testing2. Make sure the secondary display is set to the left of the primary dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API