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animatorStateMachine.AddState() creates an invalid/corrupted State when...
Reproduction steps:1. Open the attached project "52393 3.zip"2. Open the Animator window3. Open the "AnimTest" scene4. Select "GameO... Read more
Lights don't cast shadows by default
How to reproduce:1. Open any project2. Right-click in Hierarchy > Light > Point Light3. Observe shadows Expected result: Hard ... Read more
Default References of nested Serializable classes are not exposed in the...
Reproduction steps:1. Open the attached “IN-50785 Default References not exposed.zip“ project2. Open the “SampleScene”3. Select the ... Read more
Memory leaks are detected when Adaptive Probe Volumes are enabled
How to reproduce:1. Open the attached “HDRP Bug Report.zip“ project2. Open the “OutdoorsScene“ Scene3. Enter Play mode Expected resu... Read more
Error "Edge.toNode is null" thrown when entering Play Mode whilst making...
How to reproduce:1. Open any project2. In the Project Browser create an Animator (Create > Animator Controller)3. Right-click "An... Read more
An Infinite import error is thrown when modifying the contents of a "fol...
How to reproduce:1. Open the “IN-53340_bug-infinite-import“ project2. In the Menu select Unity Support → Update Plugin3. Observe the... Read more
[Silicon] Silent crash when generating lighting
Reproduction steps:1. Open the attached project “LightCrash”2. Go to Window > Rendering > Lighting3. Press “Generate Lighting”... Read more
Crash on System.Buffer:InternalMemcpy when physics are updated
Reproduction steps:1. Open the attached project “CrashRepro“2. Enter the Play mode3. Press “Space” on the keyboard twice Expected re... Read more
UI Toolkit + IPointerClickHandler. IPointerClickHandler counts clickCoun...
Steps to reproduce:1. Open the attached user project "UIToolkitRepro.zip"2. Open "SampleScene" scene3. Enter Play mode4. Click on Kn... Read more
InputSystem: TapInteraction breaks on Composite Binding
Reproduction steps:1. Open the attached “TapInteractionBugRepro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size