Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b13
Issue ID
784887
Regression
Yes
Crash in _platform_memmove$VARIANT$Haswell when disabling Component which uses OnAudioFilterRead
How to reproduce:
1. Open attached project
2. Open scene Untitled.unity
3. Play the scene
4. Disable the 'With On Audio Filter" component or click in the game view (which disables it through script)
- Unity crashes immediately
- Reproduced in Version 5.4.0b13 (90500643c620)
- Not reproducible in Version 5.3.4p1 (e89f89413a91)
- Also happens on devices (iOS)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment