Search Issue Tracker
In Progress
Votes
0
Found in [Package]
2.8.1
Issue ID
SPLB-363
Regression
No
Spline Instantiate Component throws NullReferenceExceptions if it is inside the same prefab as the items it instantiates
Reproduction steps:
1. Open the attached “IN-112603_empty-unity6“ project
2. Open the “Assets/Scenes/SplineInstantiateTest.unity“ Scene
3. Drag the “Parent“ GameObject from the Hierarchy to the Project window so that it’s converted into a prefab
4. Observe the Console
Expected result: No errors are present
Actual result: NullReferenceExceptions are being thrown in the console
Reproducible with: 2.6.1, 2.8.1 (6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5)
Reproducible on: M1 Max MacOS 15.5 (Tested by CQA)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
Resolution Note:
Instantiating a child of a prefab would not correctly track the prefab, or worse cause the editor to lock up. This has now been fixed by only recreating the connection to the prefab if the instantiated object is at the root of the prefab.