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Two variants of a Windows editor only plugin, one targeting x86 and one ...
*Steps to reproduce:* 1. Open the attached project 2. Build Windows player 3. Observe build errors: Assets\Plugins\PluginTes... Read more
Navmesh bakes between and inside custom cube objects with Box Collider c...
Repro steps: 1.Open "BugDemo.zip" project 2. Load "NavmeshWth" scene 3. Go to Navigations window and rebake the scene Actual: Navme... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves... When manipulating a single key, everything is fine, but when manipulating multiple keys, curves & ... Read more
CPU usage display is not toggled when toggling it in AudioMixerGroupCont...
Reproduction steps: 1. Open the “AudioCPUUsage“ project 2. Expand the “AudioMixer“ asset and select “Master“ 3. In Inspector, rig... Read more
InvalidOperationException is spammed when adding a new Component while I...
How to reproduce: 1. Open a new Unity project 2. Select a GameObject in the Hierarchy 3. Switch the Inspector to "Debug" mode ... Read more
5.4 editor scene view axis selector has black labels
Scene view axis selector widget used to have white labels, now they are black. Read more
Shader Graph compilation shows errors when compiling for the current bui...
Reproduction steps: 1. Open the attached project “Test” 2. In Project window find and open Assets/ProblematicShader/ParticleUnlitS... Read more
[HDRP] custom Post Process effects do not work with duplicated or rename...
Reproduction steps: 1. Open project in "Original.zip" 2. Open "SampleScene.unity" 3. Select "Volume" in the Hierarchy 4. Increase Te... Read more
SignalR HubConnectionBuilder fails when run in non-Windows IL2CPP builds
Reproduction steps: 1. Open the user’s attached project (“repro.zip“) 2. Open the “/Assets/ReproScene.unity” Scene 3. Make sure t... Read more
Listen Button and Search Field is obscured in Input Action's Binding Pat...
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Repro.inputactions” Input Actions Asset 3. Expan... Read more
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