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4
votes
By Design

[WebGL] Cursor.lockState does not work as expected

WebGL

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Jul 06, 2015

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Version/s: 5.1.1p3

-e: see title, almost none of them work correctly -repro: --build and run attached test scene --go through the listed states by but... Read more

0
votes
Fixed
0
votes
Feature Request

[MacOS] Touchpad pinch zoom is not working in a VFX/Shader graph

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Create a new HDRP project 2. Create a new VFX graph or a Shader graph 3. Zoom using the touchpad (pinch zoom... Read more

1
votes
Won't Fix

[Assetbundles] Shader keyword is lost in Build when Shader is in differe...

Asset Bundles

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Bug Test" project 2. Open the "bootstrap" Scene 3. Enter the Play Mode and inspect th... Read more

0
votes
Feature Request

GraphicsBuffer.LockBufferForWrite does not render GameObjects when using...

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Mar 29, 2023

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Version/s: 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce: 1. Open the “Million_Cubes” project 2. Open the “SampleScene” 3. Enter Play Mode and observe Game View Expected r... Read more

0
votes
Duplicate

WebGL build fails with “Internal build system” error when "Name Files As...

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Jun 11, 2023

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Version/s: 2022.3.1f1

How to reproduce: 1. Open the “WebGL_Hashes_Bug“ project 2. Switch to WebGL Platform (File > Build Settings) 3. Build the project... Read more

0
votes
Fixed

Color32 Picker Context Menu will always display in the left corner regar...

IMGUI

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May 06, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "ColorPickerMenu.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy... Read more

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

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Feb 03, 2020

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Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project "AssetRenameBug.zip" 2. Make sure that Asset Pipeline version 2 is selected (Project Set... Read more

0
votes
Duplicate

Updating the UI Text component every frame increases memory allocated to...

UI

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May 23, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (MemoryTests.zip) 2. Open "main" scene 3. Enter Play mode 4. In Profiler, selec... Read more

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