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4
votes
By Design

[WebGL] Cursor.lockState does not work as expected

WebGL

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Jul 06, 2015

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Version/s: 5.1.1p3

-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more

0
votes
Won't Fix

[2D Path] Box selection for objects inheriting GenericScriptablePath is ...

2D

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Sep 22, 2020

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Version/s: 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Repro_906066"2. Open the "ReproPath" Scene3. Select the "SumpLargePipe" gameObj... Read more

0
votes
Fixed
0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

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Jan 27, 2020

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Version/s: 7.1.8

Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more

1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more

5
votes
Fixed

[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...

Scripting

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Nov 25, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached Unity project "BuildError.zip"2. In the Editor click Build > Build AssetBundles3. Observe... Read more

2
votes
Won't Fix

[Post Processing] Black artifacts appear when using Screen Space Reflect...

Package: PostProcessing

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Dec 16, 2020

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Version/s: 3.0.2

Reproduction steps:1. Open users attached project and Scenes/SampleScene scene2. Observe the Game view Expected result: The game vie... Read more

0
votes
Fixed

Scene fails to load in standalone build when using WeakObjectSceneReference

Package: Entity Component System (ECS)

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Sep 14, 2023

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Version/s: 1.0.16 (Patch 4), 1.2.X, 7000.0.0a1

Reproduction steps: Open the attached “Repro” project Open the “Assets/Scenes/Bootstrap.unity” Scene Enter the Play Mode Observe the... Read more

0
votes
Fixed

[IMGUI] Assertion failed errors when docking an editor window containing...

Window management

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Feb 03, 2020

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Version/s: 2020.1.0a22

1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more

0
votes
By Design

[Hub] The Hub doesn't select the last Editor Version used when creating ...

Package: HUBX

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Mar 25, 2022

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Version/s: 3.0.1-Hotfix

Steps to reproduce:1. Open the Hub and click New project2. Select 2022.1 for the Editor Version3. Create the project, wait for it to... Read more

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