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Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
[XR][Windows] Unity Project Name is not displayed at the top of the Edit...
Reproduction steps: 1. Open new VR or AR Template Unity Project 2. Observer Editor Window name Expected Result: The Project name is... Read more
Editor crashes when two simulated stereo VR scripts are enabled on GameO...
To reproduce: 1.Download and open attached project. 2.Open "boxWorld" scene. 3.Enter Play mode. Expected result: Editor not crashi... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce: 1. Open attached project 2. Open TestHinges 3. Press play 4. Click Copy Source1 5. Click Copy Source2 6. Click Copy O... Read more
[MacOS] Multiple unsaved changes dialogs appear for the same window if w...
Steps to reproduce: 1. Open attached project 2. Open window using Test > SaveChangesWindow 3. Click 'Set Unsaved' button in SaveCha... Read more
The Game view is black and the Editor throws a NullReferenceException af...
Reproduction steps: # Create a new project with com.unity.template.hdrp-blank (empty HDRP project) # Go to Window → Rendering → ... Read more
[URP] The Player built with with specific project crashes when launched ...
Reproduction steps: 1. Opent the attached project “BuildCrash” 2. Go to File > Build Settings > Build and Run Expected result: ... Read more
Calling an external function from Mac bundle crashes editor
To reproduce: 1. Open project 2. Play scene Expected: scene will be played, if there are any errors, they will be shown in console ... Read more
[URP] "Shader error in 'Master'" errors are thrown when opening a Shader...
How to reproduce: 1. Open the user's project 2. Open the "Assets -> SG_Lit" Shader Graph file in the Project Browser 3. Observe the ... Read more
Exceptions are not logged when thrown from "async Task"
How to reproduce: 1. Open project "LogsInAsync.zip" 2. In the Hierarchy window select "GameObject" GameObject 3. In the Inspector wi... Read more
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