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Memory leak and Crash on mono_gc_memmove_aligned when typing too many ch...
How to reproduce: 1. Open any project 2. Navigate to Edit > Shortcuts 3. Select a Profile 4. Select the same Dropdown Menu when ... Read more
[iOS] Crash on UnityFramework`core::hash_set when calling Application.Qu...
How to reproduce: 1. Open the attached Project "TestUWRCrash.zip" 2. Build and Run the Scene "SampleScene" on an iOS device 3. If... Read more
Mesh with a Custom Shader appears to overlap when rendering with Blendin...
How to reproduce: 1. Open the attached “MeshXBug.zip“ project 2. Open the “Bug Demo“ Scene 3. Enter Play Mode Expected result: Mesh... Read more
"Create", "Rename" or "Delete" items disappear from the shortcut profil...
Steps to reproduce: # Create a project # Go to menu "Unity" -> "Shortcuts" # Verify, that the "Shortcuts" window opens # Cre... Read more
Crash on GetTargetAssemblyByScriptPath when a .po file in the Packages d...
Reproduction steps: 1. Open the "IN-53218.zip" project Expected results: The project opens successfully Actual results: The Edi... Read more
[HDRP] Unity freezes when the Scene Camera is looking at Local Volumetri...
Steps to reproduce: 1. Open the attached project “FreezeIssue” 2. Open scene Scenes/Test/Fog 3. Rotate Scene camera to look ... Read more
LODGroup Cross Fade Fade Mode causes flickering When GPU Instancing is e...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Test Scene.unity” Scene 3. In the Scene View, zoom ... Read more
"System.ArgumentException: Key already in the list" error is thrown when...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Enter the Play Mode 3. Observe the Console Window Expected result... Read more
UI Action Map's events are triggered when the it is not enabled
Reproduction steps: 1. Open the attached “ASDQWE” project” 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play ... Read more
[iOS] Lit Shaders are not rendered by the ARKit background shader in the...
How to reproduce: 1. Download and open the attached project [link|https://editorbugs.unity3d.com/api/v1.0/attachments/0f69339c-027c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box