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Won't Fix
Votes
1
Found in
2021.3.28f1
Issue ID
UUM-48088
Regression
No
[iOS] Lit Shaders are not rendered by the ARKit background shader in the deferred renderer
How to reproduce:
1. Download and open the attached project [link|https://editorbugs.unity3d.com/api/v1.0/attachments/0f69339c-027c-467c-bbb8-09ada8dcc632/AR%20URP%20BUG%20Lit%20Shader.zip]
2. Build and deploy the project to IOS
3. Target the front camera to a face
4. Observe the lit shader
Expected outcome: Lit shader is rendered
Actual outcome: Lit shader is not rendered
Reproducible with: 2021.3.28f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2
Reproduced with: iPhone 12 Pro (iOS 14.2.1), iPhone 13 Pro (iOS 16.1.1)
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.