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GameObject is rendered incorrectly when the “High Quality Line Rendering...
Reproduction steps:1. Open the attached project "2023-beta-test"2. Observe the Scene View Expected result: The GameObject “Hair” is ... Read more
Original textures packed in Sprite Atlases are included when building As...
Reproduction steps:1. Open the attached project "TestBuildPipelines"2. Build the Legacy and SRP Asset Bundles by selecting "LegacyBu... Read more
[Android] Race condition in UnityPlayer.pauseUnity() kills the process o...
How to reproduce:1. Open the attached “IN-29883“ project2. In the File → Build Settings click Build And Run3. In the Player click th... Read more
Infinite loop on AssetDatabase.Refresh when importing an image with Para...
Reproduction steps:1. Open the attached project “ImportRepro”2. Open the Project Settings window (Edit > Project Settings)3. In t... Read more
Search window doesn't open by shortcut key when a package from the Packa...
How to reproduce:1. Open a Unity project2. Open the Package Manger and select any package3. Press the Search shortcut key (default i... Read more
Crash on RendererScene::InitializeUmbra when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1... Read more
Light Explorer tab selection changes on domain reloads
The current tab selection changes after domain reloads, that is for example when entering play mode or after script changes. Enable ... Read more
[Addressables] Static bundles are modified if their naming is "Use Filen...
Reproduction steps:1. Open the attached project “AddressableUpdate“2. Open Window > Asset Management > Addressables > Group... Read more
mouseDelta returns a large value when Cursor.lockState = CursorLockMode....
Reproduction steps:1. Open the attached “Cursor Lock Delta Bug Repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and c... Read more
[Linux][UI Toolkit] Callback event is triggered twice when pressing on U...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size